
Before the Ash
Grow Pompeii into a prosperous city before Vesuvius erupts
A hex-based cards-game about building your city next to Vesuvius - the volcano that ended ancient Pompeii.
Made Within 7 Days for the Godot Wild Jam 79 with the theme 'Growing' and the wild card "One Handed - you only need one hand to play".
*Best played on desktop!
How to Play
Buildings and Resources
- Grow your kingdom by using cards to place buildings.
- Buildings generate resources at regular intervals.
- Accumulate resources to construct buildings with higher yields.
- Get free building cards when a new day rises!
Eruptions
- Vesuvius erupts frequently, causing things to light up on fire.
- Extinguish the fires or let them spread in order to clear areas.
- Extinguishing fires generates faith.
- Race against the clock! - Eventually the volcano will totally erupt and destroy everything.
Faith
- Faith is a special resource that can be used to buy cards from the Shop.
- Only rare buildings generate faith!
- Rare buildings' cards have a blue border.
Score Increases by
- Placing buildings.
- Placing rare buildings.
- Extinguishing fires.
- Gathering resources.
- Surviving.
Get the highest score possible before the Vesuvius erupts!
Controls
Mouse Only
- Left click on cards to enter build mode
- Right click to exit build mode
- Left click on card while in build mode to exit build mode
- Optional: press 'C' to toggle the CRT effect
- Left click on fires to extinguish them
Credits
- Art, Programming, Game Design and Logo by Aviv Levy
- Music and SFX by Paul Maaswinkel
- Font by Not Jam
- Color Palette MixedBag20 by SoundsDotZip from Lospec
- Made with Godot Engine 4.4 and Pyxel Edit
Thanks for Playing
- If you enjoyed the game you can follow me for updates.
- Thanks for playing, rating, commenting or supporting the game!
Updated | 8 hours ago |
Published | 1 day ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Authors | Aviv Levy, Paul Maaswinkel |
Genre | Strategy, Card Game |
Made with | Godot, Pyxel Edit |
Tags | City Builder, god-game, Hex Based, Historical, Incremental, Mouse only, Pixel Art, resource-management, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Accessibility | One button |
Download
Download NowName your own price
Click download now to get access to the following files:
before_the_ash_1.0_linux.zip 67 MB
before_the_ash_1.0_win.zip 74 MB
Development log
- Before the Ash Launched!19 hours ago
Comments
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Will there be a android port?
There might! 😁
wow congrats very polished! what do you used for the tile/grid in Godot?
Thank you!
I used a TileMapLayer node to create the levels manually. When the game starts, it reads the TileMapLayer's data and creates the tiles, which are Node2Ds.
Ok great! Thx for your answer :)
A very well made and concise experience.
It's a good game. nice work.
This game felt very polished, awesome stuff. The art was on point including SFX and Music. The game felt relaxing to play. I also enjoyed the UI, very well put together.
your game looks really cool! 😊 I'm the leader of a small bundle community where we occasionally put together game bundles, and it's that time again!
Your game would be a perfect fit for our current collection, so I wanted to reach out and ask if you'd like to join us. If you're interested, you can submit your game directly here: https://itch.io/jam/urb2015. I'd truly appreciate it if you'd consider participating!
You can find all our past bundles and important details about bundle creation on our bundle page: https://xx696.itch.io/bundles-ultimate.
If you have any questions, feel free to ask me anytime. Thanks for your time! 😊
Best regards, love, and peace! ❤️✌️
Nice game, I like its chill atmosphere! Art, especially colors, are good too!
Glad to hear You enjoyed the game! Let me know if you have any feedback😎